240214330 VIRTUAL REALITY ( 3 Crd.Hrs )

Pre-Requisites : 240112100

Virtual Reality and Augmented Reality (AR) are an emerging technology that integrates physical and digital environments into a mixed physical and digital reality. From a technical viewpoint, different technologies that range from small embedded systems to large scale projection and sensor installations may be used to create a VR/AR experience. Examples of VR/AR technologies are, Unity3D, ARToolkit with visual tags linking to 3D overlays, RFID tags, Wikitude, Semacodes, digital paper and ink, and human wearable computers. Theoretically, distinctions may be made between approaches that augment: The environment, the objects of work, or the users. VR/AR also relates to other emerging areas like pervasive computing, ubiquitous computing, ambient interfaces, tangible user interfaces, etc. The course will give an overview of the available literature of the field, as well as a variety of technologies and applications.