The bachelor of virtual reality science provides students with a deep understanding of theories in topics related to Virtual Reality (VR) and the technological devices used to create an interactive environment that does not really exist on the ground, using virtual and augmented reality glasses, with a number of consoles that help in interaction with this virtual environment. The program also focuses on providing students with theories and skills used in the areas of Augmented Reality (AR) and Mixed Reality (MR). It also provides students with the required learning and design experiences, techniques, tools, technologies, and programming skills employed in designing and producing semi-immersive and immersive media content, including the applications of VR and AR, games, simulations, and stories. The program also focuses on user interface (UI) design, user experience (UX) research design, modelling and animation, produce interactive digital contents, design and create 3D models, produce VR/AR applications for social media, produce dynamics soundscapes, and finally create virtual worlds using the mentioned production tools. Special emphasis will be focused on the use of programming aspect of VR and how the artificial intelligence and machine learning methods can be utilized in the field of AR/VR.
This undergraduate program in VR is prepared with a study plan of 127 credit hours distributed between theoretical and practical courses.
The program aims at:
Upon completion of this degree, the graduate is expected to be able to:
After completing this degree, you will be well-positioned for a career in the local and global labor market, having the following potential opportunities: